AI Insights · Timothy · January 2022
Top 5 Cat Games in South America Q4 2021
Explore the performance of the top 5 cat games on a unified platform in South America during Q4 2021, featuring weekly trends in downloads, revenue, and active users.
The fourth quarter of 2021 saw interesting trends among the top cat games on a unified platform in South America. The performance data, sourced from Sensor Tower, highlights weekly downloads, revenue, and active user metrics for the top 5 cat games: My Talking Tom 2, My Talking Tom Friends, My Talking Angela 2, Talking Tom Gold Run, and My Talking Tom.
My Talking Tom 2 experienced a notable increase in weekly downloads, peaking at approximately 426K in the final week of December. Weekly revenue showed a steady rise, reaching around $2.9K during the same period. The app's weekly active users also grew, from 4.3M at the start of the quarter to 4.6M by the end.
My Talking Tom Friends saw a peak in weekly downloads at about 433K in early December. Weekly revenue remained relatively stable, with minor fluctuations, peaking at approximately $2.2K in mid-October. The app maintained a high level of weekly active users, consistently above 5M throughout the quarter.
My Talking Angela 2 had a strong performance in weekly downloads, reaching a peak of around 463K in early October. Weekly revenue showed fluctuations, peaking at about $2.7K in mid-October. The app's weekly active users saw a slight decline, starting at 1.8M and ending the quarter at approximately 1.4M.
Talking Tom Gold Run experienced steady weekly downloads, with a peak of approximately 336K in the final week of December. Weekly revenue saw a slight decline, ending the quarter at around $1.2K. The app's weekly active users remained relatively stable, starting at 3.8M and ending at 4.1M.
My Talking Tom showed a consistent increase in weekly downloads, peaking at approximately 263K in the last week of December. Weekly revenue remained steady, peaking at around $1.2K in mid-December. The app's weekly active users saw a gradual increase, from 1.6M at the start of the quarter to 1.9M by the end.
For more detailed insights and data on app performance, visit Sensor Tower.